04Mobile Apps — iOS & Android
Apps that earn the home screen, on both stores.
One codebase or fully native — iOS and Android apps designed for thumbs, built for reviews, and shepherded through the stores without the drama.
What we do
The bar for mobile is brutal: people give an app about eight seconds before it becomes a deletion. We design for that — instant first-run value, thumb-reach layouts, offline grace — and build with Flutter or React Native so both platforms ship together without doubling the work (fully native when the product demands it).
And we don't vanish at "submitted for review". Store listings, screenshots, release trains, crash monitoring, that one weird Android keyboard bug — we handle the whole lifecycle, from TestFlight to the 4.8★ you screenshot.
What you get
- App design (iOS + Android)
- Platform-aware UI that respects each OS instead of one awkward hybrid look.
- Cross-platform build
- Flutter or React Native — one team, both stores, faster releases.
- Native builds when needed
- Swift / Kotlin for the products that demand the metal.
- Offline & performance
- Apps that behave in a lift, on the metro, with one bar of signal.
- Store submission & ASO
- Listings, screenshots and review-proofing for both stores.
- Post-launch care
- Crash monitoring, updates and release management after day one.
How it runs
- 01
Design for thumbs
Flows and UI mapped to real hands and real platforms — tested as a prototype first.
- 02
Build & beta
Weekly builds to your phone via TestFlight / Play Console. You feel progress, literally.
- 03
Launch & iterate
Store release, monitoring and a cadence of updates that keeps ratings climbing.
We build it with
- Flutter
- React Native
- Swift
- Kotlin
- Firebase
- Supabase
- App Store
- Play Store
Proof you can use.
Products we built under this service. Each one runs inside its case study.
Questions we get
Cross-platform or native — which should we pick?
For most products, cross-platform ships faster on both stores with one team. We'll tell you honestly if your app is the exception (heavy AR, gaming, deep hardware).
Do you handle App Store and Play Store submission?
End to end — accounts, listings, screenshots, review responses and the resubmission dance when Apple has feelings.
Can you build the backend too?
Yes — API, database, push notifications and admin panel. One team, no finger-pointing between "app people" and "server people".

